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Timeline
Most animation programs have a timeline which displays the frames of an animation and has a pointer or playback head which indicates the current frame. As well, a timeline displays keyframes. These are frames in which a change has occurred, such as a new position, size or color.
Tutorial
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1. Open timeline.fla from the tutorial images you downloaded (see: Download)
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2. Click the play button on the controller (choose Window > Controller if it is not visible). Rewind and play again. Click, hold and drag the playback head to move through the frames.
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3. Click on frame number 15 of the first line beneath the timeline, then choose Insert > Keyframe
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4. Click on the red box and move it somewhere. Now rewind the animation (or move the playback head to frame 1) and play it again, Sam.
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5. Double-click the fps indicator and change the fps to a higher or lower rate. Test the results. |
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